Tuesday, June 18, 2013

Blizzard's pace in World of Warcraft

Round up every mob in sight and aoe them down is the usual method, its not like even 10 or so level appropriate mobs can kill you nowadays in levelling content. And as for gear, you'll be behind anyway if you use the LFG or even just questing for WOW gold, you get so much xp now that there is no way that you dont massively out level zone shortly after entering them, so you wont stick around long enough to get to the better loot that is usually handed out near the end of teh zone quest chain. Some classes can totally do that. 
 
My mage on the other hand has to pull out every trick in the book if he doesn't want to die on pulls of more than two. I don't disagree that some aspects of leveling should be much harder than they are, but when it comes to the thousands of boars you have to kill for their collective hundreds of snoots, is there really anything gained if every one of those requires you to pull one at a time, blow all your CDs, and eat and drink up after?
 
I remember Frost Mages decimating swaths of WPL and EPL and never getting touched. Thanks for being the advocate of all the people that think like you, and have made Blizzard change this game into this industrial pumping intsant gratification game. This game turned into an IGG (Instant Grattification Game) from the RPG it was originally made as. The group content decissions that have been taken certainly help, as nothing ever before in the capacity of individuals to see the full content of the game. But the making of WOW gold in this game is faster, and the easiness that is now to level up, certainly killed a great deal of the game for me and many other, that play this game not at your pace, the guild leader's pace, Blizzard's pace or any other trivial excuse you can put. Nobody needs to play this game to complete everything in a scheduled amount of time. That is the most fascinating thing WoW, and its many RPG predecessors had in common.
 

WOW is so not instant gratification. Rift now is instant gratification, and in my opinion strikes a better balance, there are loads to do, but unlike mop, it’s an option rather than a necessity. I think mop made stuf too needed, rather than choose which activity you want to do and how much WOW gold you want to get in this game.

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