I remember the good old days of WOW, and
certainly, even though I think many things changed for the better, many other
changed for the worse, making this game feel cheap, especially at leveling up.
Now I want to show some point about why we loved this game before, what
interested me was more than making WOW
gold in this game.
1. Class quests. They gave you a better
sense of how your class was built up and it also gave you some sense of
developing your character as levels went up. This quests gave a sense of that
the class you chose was "special".
2. Leveling was way slower back then,
letting me be able to see the whole of zones and all its proper content before
jumping to the next one.
3. Getting skills from your trainer also
enhanced the sense of development of your character.
4. TALENTS. They gave people a choice to
build the character in whatever way they wanted to. Too bad the elitists and bad
raid encounter des.
5. Quests and mobs on the leveling process
were harder. And that is not taking into account the elites that wandered around
certain areas (son of Arugal I hate you with all my heart).ign killed this for
all of us.
6. Getting mounts and other vanities for
transportation certainly felt like an accomplishment, especially those related
to warlock/ paladin mounts.
This game which I love and continue to play
since vanilla has changed into good things that should stay as well. LFD, LFR
are 2 of those key aspects that come to mind since they offered people with a
much more constrained schedule or not much time to play for making more WOW
gold, the ability to see parts of the game that would have been void to them
in the past. Elizabeth states: "I can say with certainty that I'm not interested
in turning back the clock.
The game may be easier, but it's still a
heck of a lot of fun, and with level 90 to reach, the grind to level 60 that we
had in old Azeroth would be tedious at best." I say, the game is stupidly
easier, which hurts the leveling process and the game itself, since the more
important part of an RPG is the leveling process, and not much the final goal.
We still have fun at WoW, but it feels cheap in comparison to the glory days and
the last part, imo, leveling to lvl 90 like we had in Azeroth would have never
been tedious...because I'm not in a race to 90.
source: http://www.iurpg.com/news/The-Good-old-days-of-WOW.html
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