Saturday, June 22, 2013

The PVP side of the game WOW

I seem to remember getting my Warlock's mount at 40. The quest was "Go talk to this guy in Ratchet and he'll teach you how to summon a demon instead of making WOW gold, have fun with that". There was no sense of accomplishment, just "Here's a free mount that costs half your mana bar to summon, so don't expect to use it to escape in PvP". And, as I mentioned, having to wait for 2/3 of the leveling process to be done (if not more) to be able to afford a mount sucked.
 
Imagine that you had to wait till 70 to get your first mount and 90 to get epic land riding, and you don't get to fly because the game wasn't ever designed for that. Some of us would prefer to cut back on the time it takes to get an alt up to 90 so we can fill out that raid spot and make some WOW gold that we need, like Heals or Tank or Ranged DPS, and I'd rather not take 6 months getting to level cap just to start a 3-6 month gear grind to catch up to the rest of the raid so that we can progress past douchy boss #6.
 
For some poor unimaginative souls out there, sure, they just did a web search and played follow-the-leader. For a majority of us (back in the day), talents were almost a never-ending area of exploration, testing, learning, trial-and-error. This is especially and most meaningfully true for the PVP side of the game, where such choices could really make or break a one-on-one encounter. No, Blizz wanted to roll out cookie-cutter toons and to sell it they offered the same line that you and many others now parrot. However some of us still paying attention to that and prefer going to buy WOW gold from some online sellers.
 
I'm not parroting anything, I'm stating a fact. I was one of those people figuring shit out for a spec that people thought was for PvP only. The fact was, I was doing things that others weren't because that's how I played, not because it put out the most theoretical DPS, but because the build was so integral to my play style that it worked better for me than the "cookie cutter" builds everyone else was using. Also, you tell me how you had endless hours of fun spending WOW gold trying to figure shit out, I never had the money to respec, I did all my calculations with calculators (both talent and actual) because where I was coming from (Diablo 2) if you screwed up your build. Respeccing is for noobs so GTFO. Also, there weren't Endless Builds, there were MAYBE 4 per class that worked back in vanilla, and here's the talent calculator to back it up.



source: http://www.iurpg.com/news/The-PVP-side-of-the-game-WOW.html

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